disney | Software Engineer | Interview Experience
Interview Date: Not specified
Result: Not specified
Difficulty: Not specified
Interview Process
I applied to multiple teams at Disney and interviewed with two of them. The first round was with a hiring manager, where we discussed my projects, behavioral questions, and some standard Java/Spring concepts, including the principles of Java garbage collection.
The second round involved pair programming, where I was tasked with writing a simple Spring Boot application with an API. Unfortunately, I was not very familiar with coding under pressure and did not perform well. The interview lasted an hour and a half, but the interviewer was late by twenty minutes. We spent about forty minutes on coding, and the remaining time was used to discuss behavioral questions and some software design patterns.
The second team interview included a coding round that was somewhat similar to a previous experience, focusing on tree data structures and a simple front-end debugging task, which took only two minutes. The interviewer expected candidates to solve three problems, with a fourth as a bonus.
The second round for software design was more focused on requirements gathering, covering topics like search, likes, and feeds, but we couldn’t delve deeply into any one area.
The final round involved a behavioral dive into my projects and some common behavioral questions, conducted by a director. Overall, the experience felt quite relaxed, and the questions were not particularly difficult.
Technical Questions
- Construct Binary Tree from Inorder and Postorder Traversal
Tips & Insights
- Be prepared to discuss your projects in depth.
- Brush up on Java/Spring concepts, especially garbage collection.
- Practice coding under time constraints to improve familiarity.
- Understand software design patterns as they may come up in discussions.