roblox | Software Engineer | Interview Experience
Interview Date: Not specified
Result: Not specified
Difficulty: Not specified
Interview Process
During the phone screen for Roblox’s software engineering position, I was asked several questions focusing on algorithms and system design. One main problem revolved around implementing a rate limiter. I discussed different approaches to handle this, including the token bucket and leaky bucket algorithms, and provided code snippets to demonstrate my solutions. The interviewer was particularly interested in edge cases and how I would handle high load scenarios. I covered my thought process thoroughly and clarified my choices throughout the discussion. Overall, it felt like a constructive conversation, and I appreciated the technical depth of the questions asked.
Technical Questions
- Rate Limiter (Design, Rate limiting)
Tips & Insights
Be prepared to discuss edge cases and high load scenarios in depth. Clarifying your thought process can lead to a more productive conversation.