roblox | Software Engineer | Interview Experience
Interview Date: Not specified
Result: Not specified
Difficulty: Not specified
Interview Process
This interview was for a Software Engineer position at Roblox. It was a technical phone screen where I was asked about rate limiting. I explained what rate limiting is and its importance in ensuring fair usage of API services. The interviewer then asked me to implement a simple rate limiter. I designed a token bucket algorithm that allows a certain number of requests in a time window. The discussion covered edge cases like burst requests and how to handle them. Overall, the experience was quite pleasant, and the interviewer was nice and patient throughout the session.
Technical Questions
- Rate Limiter (Design)
Tips & Insights
Be prepared to discuss the importance of rate limiting in APIs and to implement algorithms like the token bucket during technical interviews.