roblox | Software Engineer | Interview Experience
Interview Date: Not specified
Result: Not specified
Difficulty: Not specified
Interview Process
The interview for Roblox was quite straightforward. It started with a brief introduction of the interviewer and me, where we discussed my background and experiences relevant to the software engineering position.
After the introduction, the interviewer presented me with a coding problem related to rate limiting. The question was framed to assess my understanding of APIs and how to manage request rates from users. I explained my thought process, detailing how I would approach the problem with a solution that involved maintaining a counter for requests and using timestamps to enforce the limits.
The interviewer then asked follow-up questions that required me to dive deeper into my solution and consider edge cases, such as handling burst traffic and ensuring that requests were not dropped unfairly.
Technical Questions
- Rate Limiter (Design, System Design)
Tips & Insights
I felt confident about how I approached the problems, but I am still waiting on the outcome of this interview.