Roblox | Software Engineer | Interview Experience
Interview Date: Not specified
Result: Not specified
Difficulty: Not specified
Interview Process
I had a phone interview for a Software Engineer role at Roblox that lasted about 30 minutes. The interviewer opened with a brief introduction about Roblox and the team, followed by questions about my previous experiences and projects. The technical portion focused on designing a rate limiter, where I explained the token bucket concept and its implementation in Python, discussing trade-offs like memory usage versus processing speed. The interview concluded with behavioral questions regarding teamwork and challenges faced in past projects.
Technical Questions
- Rate Limiter (Design, System Design)
Tips & Insights
Be prepared to explain your thought process and the trade-offs involved in your technical solutions.