Cracking the Code: My Intense Roblox Software Engineer Interview on Rate Limiter

roblox | Software Engineer | Interview Experience

Interview Date: Not specified
Result: Not specified
Difficulty: Not specified

Interview Process

I had a technical phone interview with Roblox for a software engineer position. The interview lasted about 21 minutes. The interviewer asked a couple of coding questions, including one on implementing a rate limiter. It was really intense, but I felt prepared.

Technical Questions

  1. Rate Limiter (Design, System)

Tips & Insights

I discussed different approaches to the rate limiter question, including token bucket and leaky bucket algorithms. I was also asked about my experience with distributed systems, focusing on challenges like latency and consistency in microservices. Overall, I think I did well and I’m optimistic about the outcome.