Cracking the Rate Limiter Problem: My Roblox Software Engineer Interview Journey

roblox | Software Engineer | Interview Experience

Interview Date: Not specified
Result: Not specified
Difficulty: Not specified

Interview Process

The interview process started with a phone screen where the interviewer asked about my background in software engineering. Then, they presented a coding problem regarding rate limiting algorithms. I was given a scenario to implement a feature that limits the number of requests a user can make to an API. The discussion revolved around the concept of token bucket and leaky bucket algorithms.

After I provided my initial solution, the interviewer discussed the pros and cons of different approaches. We delved into scalability and how to handle edge cases like burst traffic and system failures. Overall, the conversation was engaging, and the interviewer was friendly and open to discussion.

Technical Questions

  1. Rate Limiter Problem (Design, System Design)

Tips & Insights

I felt good about my performance but haven’t received any updates as of yet.