Roblox Software Engineer Interview: Conquering Deque Challenges and Compile Errors

roblox | Software Engineer | Interview Experience

Interview Date: Not specified
Result: Not specified
Difficulty: Not specified

Interview Process

The interview consisted of two main coding problems focused on rate limiting. The candidate was required to implement a solution using a sliding window approach.

Technical Questions

  1. Rate Limiting Problem: Given a list of request timestamps, a window size, and a maximum request limit, return a list of booleans indicating whether each request should be accepted.
  2. Extended Rate Limiting Problem: Similar to the first question but included additional variables: userIds and experiences. The output remained the same as a list of booleans.

Tips & Insights

The candidate experienced initial nervousness which led to several compilation errors. It is advisable to practice coding under timed conditions to reduce anxiety during the actual interview.